MOBILE APPS

Mobile app development for field work, customers and employees

We build Android and iOS apps for companies, from work orders in the field to an app for your customers. The app can work without an internet connection, send push notifications and connect to your systems.

Free first callfrom €20,000Hosted in the EU
Services
A glass ribbon around a phone-shaped panel, like a mobile app
SCOPE

Business mobile apps: when they make sense and how they are built

A business mobile app is a program on a phone or tablet through which employees, customers or partners do business with your company even when they are away from a computer. It differs from a web application in its access to the device's capabilities: the camera, location, notifications and data stored on the device itself.

When a mobile app makes sense

Field work

For service technicians, sales representatives, delivery, installation and site visits: work orders, checklists, photos, the customer's signature on the screen and location, even where the signal is weak.

Customer apps

Orders, bookings, a loyalty programme, service status or fault reporting. A customer app makes sense when your customers come back often enough for it to be worth installing.

Internal apps

For employees away from the office: records, approvals, stocktaking by scanning barcodes, internal announcements and an overview of ERP data.

When a web application is enough

If users mostly work at a computer or open the application only now and then, a web application is simpler to build and maintain: it runs in the browser, does not go through app store review and updates immediately for everyone. As a progressive web app, it can also be added to a phone's home screen. There is more on this on our web application development page. A mobile app has the edge when you need offline working, the camera and scanning, location or reliable push notifications.

Native or a shared codebase

When developing mobile apps for Android and iOS, you choose between native development and a shared codebase. Neither approach is always better, so we choose after discovery and explain our choice.

Native development

Native development means a separate app for each platform, built with the tools Google and Apple recommend: Kotlin and Jetpack Compose for Android, Swift and SwiftUI for iOS. The advantages are full access to the device's capabilities, the behaviour users are used to on their platform, and access to new system features as soon as they are released. The drawback is separate code for each platform, so development and maintenance take more work. For Android, we work in Kotlin and Jetpack Compose, which our own mobile product is also built on.

A shared codebase

Here most of the code is written once, and the apps for both platforms are built from it. The advantages are less work on development and maintenance, and the same features on Android and iOS. The drawbacks are an extra layer between the app and the operating system, occasional delays in support for new device features, and parts that still have to be written separately for each platform.

When choosing, we look at which devices users have, how much the app relies on the camera, Bluetooth, location and background work, how important a platform-native look is, and who will maintain the app. If all users have company Android devices, an Android app alone is often enough.

Working without an internet connection

In the field, a signal is not guaranteed, so the app stores data on the device and sends it when the connection returns. It is agreed in advance what may be done offline, what happens when several people change the same record, and which data may remain on the device if it is lost. Working this way takes more development and testing, but for field work it is often decisive.

Push notifications

A push notification appears on the screen even when the app is not open: a new work order, an approved request, a change in an order's status. Notifications are sent through the services Google and Apple provide for this, and the user has to allow them. They are useful when they are rare and important, because too many notifications usually end with users switching them off.

Connecting to your systems

A mobile app takes data from your ERP, CRM or other systems and sends back what was done in the field. Between the app and those systems, we build a backend on Node.js and PostgreSQL that checks permissions, stores data and talks to the ERP or CRM through an API. That way the phone has no direct access to your ERP, and the same backend can also serve a web application. The backend runs on servers in the EU. A mobile app is often part of a larger system, and how we build such systems is described on our custom software development page.

Publishing on Google Play and the App Store

A customer app is published on Google Play and the App Store. We recommend publishing it under your company's developer accounts, so that it stays yours in the stores as well. Publication requires an app description, screenshots, a privacy policy and a declaration of what data the app collects. Both stores review the app before publication and when it is updated, and may ask for changes. Internal apps do not have to be public: they can be shared only with employees, through private distribution in the stores or through a system for managing company devices.

How we build a mobile app

  1. A free first call: who uses the app, on which devices and in what conditions.
  2. Discovery and choice of approach: native, a shared codebase or a web application, with our reasoning.
  3. Scope, cost estimate and a phased plan.
  4. A first working version in 4–8 weeks, installed on the devices of the users who test it. You follow progress in the client portal.
  5. Testing in real conditions, improvements and publication in the stores.
  6. Maintenance after publication.

Maintenance

A mobile app needs more maintenance than a web application. Google and Apple regularly release new versions of their operating systems and change the store rules, and an app that does not keep up can lose the ability to be updated or become unavailable to new users. Maintenance covers adapting to new versions of Android and iOS, security updates, error monitoring, new releases in the stores and maintaining the backend.

What the price depends on

The cost estimate depends on:

  • one platform or both, and the chosen development approach;
  • offline working and data synchronisation;
  • the camera, scanning, location, Bluetooth and background work;
  • the number of screens, roles and business rules;
  • integrations with your ERP, CRM and other systems;
  • design and accessibility requirements;
  • the scope of maintenance and how often new releases come out.

What to prepare

Before the first call, it is worth preparing:

  • a description of the users and the conditions they work in: office, field, warehouse, places with no signal;
  • information about the devices: company or personal, Android, iOS or both;
  • examples of the forms, work orders and reports the app replaces;
  • the API documentation for the systems the app connects to;
  • for public release, developer accounts with Google and Apple in the company's name, for which both stores require a D-U-N-S number, and a privacy policy;
  • a person who decides on priorities, and a few future users who will try out the working versions.
WHAT YOU GET

What is included

  • An app for Android, iOS or both, using the approach chosen with you
  • Offline working, with data synchronised when the connection returns
  • Push notifications for events that matter to users
  • A backend on servers in the EU, connected to your ERP, CRM or other systems
  • Preparation and publication on Google Play and the App Store under your company's accounts
  • A first working version in 4–8 weeks on the devices of the users testing it
  • Maintenance and adaptation to new versions of Android and iOS
PRICE

What it costs and how long it takes

Build and rollout

from €20,000

usually €20,000–100,000, depending on scope

Monthly

from €400/month

EU servers, monitoring, maintenance and support

Typical duration

10–26 weeks

The amounts are indicative, for a usual scope; you get the exact amount in a written offer after the first call, which is free. Divine Solutions is not registered for VAT, so no VAT is added to these amounts. All prices in one place

HOW WE WORK

From the first call to production

01

First call

We go through your goals, processes and the systems you use.

02

Scope and plan

A written scope, a cost estimate and a phased plan.

03

Build and rollout

A working version on your own data; the project usually takes 10–26 weeks.

04

Launch and maintenance

Go-live, monitoring, updates and support.

FAQ

Frequently asked questions

How much does it cost to build a mobile app?

The price depends on whether the app is for one platform or both, the chosen development approach, offline working, use of the camera and location, integrations with your systems and the scope of maintenance. We give the cost estimate after discovery, split by phase, so you can start with a narrower scope and extend it once you see how users work with the app.

Is a native app better, or one shared app for Android and iOS?

Neither approach is always better. Native development gives full access to the device's capabilities and behaviour typical of the platform, but means separate code for Android and iOS. A shared codebase reduces the work on development and maintenance, at the cost of an extra layer and occasional delays in support for new system features. We give a reasoned recommendation after discovery, based on your users and requirements.

Can a mobile app work without the internet?

Yes. The app stores data on the device, and when the connection returns, it sends the data and fetches changes. We agree in advance what may be done offline, what happens when several people change the same record, and which data may remain on the device if it is lost. Working this way takes more development and testing, so it is reflected in the cost estimate.

Who publishes the app on Google Play and the App Store?

We handle preparation and publication, and we recommend publishing the app under your company's developer accounts so that it stays yours. You open the Google and Apple accounts in the company's name, for which both stores require a D-U-N-S number. The stores review the app before publication and when it is updated, and may ask for changes, so we build that into the plan.

Do we need a mobile app, or is a web application enough?

A web application is enough when users mostly work at a computer or open the application only now and then, because it runs in the browser and updates immediately for everyone. A mobile app has the edge when you need offline working, the camera and scanning, location or reliable push notifications. Often the answer is a combination: a web application for the office and a mobile app for the field.

What does mobile app maintenance include?

Maintenance includes adapting to new versions of Android and iOS and to changes in store rules, security updates, error monitoring, new releases in the stores and maintaining the backend on servers in the EU. Without it, an app can over time lose the ability to be updated in the store or become unavailable to new users. Larger changes are agreed as new phases with their own estimate.

CONTACT

Ready to take the next step?

Book a free first call: we go through your processes and systems, then you get a scope, an estimate and a phased plan.

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